RACE OF NEW TERRA
Orcs
Powerful survivors shaped by blood, swamp, spirits, ritual, and strength.
Orcs are physically powerful, socially forceful, spiritual, and dangerous. Their people are shaped by harsh places, warbands, beasts, ritual, dark power, family, death, and the belief that danger is the ground life stands on.

WHY PLAY THIS RACE?
Choose the experience, not the numbers.
Play an Orc if you want brute force, dark magic, war beasts, blood and spirit powers, fearless momentum, survival instinct, or a character who laughs in the face of impossible danger.
Power Source
Dark magic, blood force, spirits, fear, swamp power, ancestors, beasts, and brutal survival.
Core Themes
Worldview
Orcs respect strength, courage, directness, loyalty, and the willingness to stand in danger rather than hide behind empty claims.

HOMELAND
Itor
Capital: The Great Mother’s Domain
Loud, ritualistic, family-driven, battle-loving, direct, and grounded in strength earned through survival.
AVAILABLE CLASSES
How does your orc face danger?
Close Range Fighter
Brutal melee fighter, warband warrior, shield breaker, or battle bruiser.
FighterLong Range Fighter
Heavy bow user, thrown-weapon hunter, ambush shooter, or ranged warband fighter.
PowerShaman
Calls spirits, raised dead, ancestral forces, and swamp entities.
PowerWarlock
Uses dark elemental magic, fear, blood, swamp force, and terrain pressure.
PowerCrafter
Builds weapons, traps, ritual tools, survival gear, and rough field solutions.
SupportHealer
Uses blood force, ritual recovery, dark medicine, and spirit-guided healing.
SupportScout
Tracks danger, reads swamp terrain, hunts enemies, and warns the warband.
SupportWar Beast Rider
Commands beasts, swamp mounts, dark flying creatures, and brutal mobility support.
StealthRanger
Survives hostile wilds, swamps, ruins, and brutal territory.
StealthAssassin
Uses ambush, fear, disguise, swamp cover, and precision violence.