ORC FIGHTER
Orc Long Range Fighter
Heavy bow user, thrown-weapon hunter, ambush shooter, or ranged warband fighter.

STARTING POWER ACCESS
What this class can do
At Level 1, assign 3 Active Power dots among approved class powers. No starting Active Power normally begins above 2 dots without Game Master approval.
SpeedView summary
Improves movement, reaction, pursuit, positioning, and rapid action.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
Distance ViewView summary
Extends visual awareness and targeting across extreme range.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
ShieldView summary
Creates protection that absorbs, reduces, redirects, or prevents incoming harm.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
CamouflageView summary
Blends the character with surroundings and reduces the chance of detection.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
STARTING EQUIPMENT
Your Level 1 loadout
- Hatchet 1
- Heavy Crossbow 2
- Armor 1
- Hunter kit
CHARACTER CHOICES
What you still decide
- Choose and distribute starting Skills.
- Assign 3 Active Power dots.
- Choose one Passive Power.
- Choose one Team Power.
- Choose or skip one Trade-Off.
- Spend 10 Freebie Points.
- Write a name, goal, relationship, and one-sentence history.
FASTEST ROUTE
Fast-Play Character
Use a recommended build with most choices prepared, leaving only a few decisions before play.
Fast-Play Sheet — Phase 2FULL CONTROL
Custom Character
Keep the fixed race and class package while choosing every discretionary point yourself.
Custom Build Guide