GAME MASTER START HERE
Guide the idea. Teach through action. Keep the world moving.
Ask the player what sounds exciting. Present the races and classes that match. Build the character together. Start the game before the homework begins.

IMMEDIATE TOOLS
Everything needed to begin a session
Download Core Rulebook
The complete Game Master reference for rules, powers, combat, enemies, advancement, and campaign tools.
Open Resource →Quick Index
Search the most-used rules, races, classes, powers, downloads, and references during play.
Open Resource →Character Creation
Guide a new player from a character idea to a complete Level 1 sheet.
Open Resource →Combat Reference
Open the core roll, turn sequence, Health, damage, armor, and Power Point reminders.
Open Resource →Blank Character Sheet
Download the current one-page generic Rising Dawn character sheet.
Open Resource →Submit a Playtest Report
Report unclear rules, balance problems, table results, and anything your group breaks.
Open Resource →The Game Master’s operating principles
Say “You can try.”
Translate creativity into a roll, cost, risk, consequence, or challenge instead of shutting the idea down.
Teach while playing.
Walk through the relevant rule in the moment. Do not require players to master the book before session one.
Protect momentum.
Fast turns, clear stakes, dangerous choices, and consequences matter more than slow tactical perfection.
REFERENCE LIBRARY