Rising Dawn: Player Home

THE DAWN OF A NEW AGE

Rising Dawn

Magic returned. Technology fought back. Five great races now struggle through an uneasy peace on New Terra.

Free Public Playtest • Core Rules 2.2

WHAT RISING DAWN IS

Choose the fantasy that excites you.

Rising Dawn combines science fiction, fantasy, horror, ruins, kingdoms, cybernetics, ancient magic, machines, monsters, and impossible creatures in one setting. You do not need to learn everything before you begin. Decide what sounds fun, choose a direction, and learn by playing.

The system exists to support the idea. The idea should never be trapped by the system.

“Come over. We are going to build a character and start playing.”

The core promise of Rising Dawn
The five races of Rising Dawn

FIVE WAYS TO ENTER THE WORLD

Who do you want to become?

Technology. Living Light. Dark spirits. Engineered runes. Psionic mystery. Start with the race that makes you want to know more.

CHOOSE YOUR RACE

What kind of power fantasy do you want?

Start with the identity that excites you. You can compare everything else later.

BUILD IN MINUTES

From an idea to a playable character

1

Choose a Race

Pick the body, culture, movement, power source, and story that interest you.

2

Choose a Class

Decide what you reach for when danger arrives: force, range, power, support, stealth, or invention.

3

Choose Your Details

Select powers, skills, traits, equipment, and the few choices that make the character yours.

4

Start Playing

Declare the action. Build the roll. Roll the die. Resolve the result. Keep moving.

THE RULES BEHIND THE WORLD

Game Masters get the complete engine.

The website is the fast player experience. The Core Rulebook contains complete rules, Game Master tools, enemies, equipment, advancement, and references.