ORC STEALTH
Orc Assassin
Uses ambush, fear, disguise, swamp cover, and precision violence.

STARTING POWER ACCESS
What this class can do
At Level 1, assign 3 Active Power dots among approved class powers. No starting Active Power normally begins above 2 dots without Game Master approval.
SpeedView summary
Improves movement, reaction, pursuit, positioning, and rapid action.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
InvisibilityView summary
Conceals the user from ordinary sight and may suppress other forms of detection.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
Shape ShiftingView summary
Changes appearance, body form, physical traits, or movement options.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
AgilityView summary
Improves balance, acrobatics, evasion, precision movement, and body control.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
STARTING EQUIPMENT
Your Level 1 loadout
- Hatchet 1
- Push Dagger 2
- Armor 1
- Ambush kit
CHARACTER CHOICES
What you still decide
- Choose and distribute starting Skills.
- Assign 3 Active Power dots.
- Choose one Passive Power.
- Choose one Team Power.
- Choose or skip one Trade-Off.
- Spend 10 Freebie Points.
- Write a name, goal, relationship, and one-sentence history.
FASTEST ROUTE
Fast-Play Character
Use a recommended build with most choices prepared, leaving only a few decisions before play.
Fast-Play Sheet — Phase 2FULL CONTROL
Custom Character
Keep the fixed race and class package while choosing every discretionary point yourself.
Custom Build Guide