Elves

RACE OF NEW TERRA

Elves

Ancient children of Living Light, nature, beauty, and dangerous certainty.

Elves carry the memory of the living world in their bodies. They are graceful, perceptive, magically gifted, and tied to the Living Light, nature, spirits, beasts, flight, and ancient bloodlines.

Elf character
Physical1
Mental3
Social2
MovementFeather-Winged Flight
AdvantageEagle Vision

WHY PLAY THIS RACE?

Choose the experience, not the numbers.

Play an Elf if you want high fantasy, elemental or nature magic, flight, ancient culture, spiritual power, archery, beasts, or a character balancing beauty with imperial certainty.

Power Source

Living Light, nature, elemental magic, spirits, beasts, plants, ancient bloodlines, and divine force.

Core Themes

Living LightNature magicFlightAncient nobilityBeautyImperial tension

Worldview

Elves protect forests, rivers, beasts, dragons, and ancient power, yet many also assume they are the rightful judges of New Terra’s future.

The Kingdom of Euraea

HOMELAND

The Kingdom of Euraea

Capital: Thasari

Ancient, ceremonial, nature-bound, politically complex, and convinced that civilization and the living world should never have been separated.

AVAILABLE CLASSES

How does your elf face danger?

You chose the race. Now choose the role.

See every Elf class side by side before opening the full class pages.

Choose a Elf Class