Human Pilot

HUMAN SUPPORT

Human Pilot

Operates vehicles, aircraft, transports, and mobile battlefield systems.

SupportModerate ComplexityLevel 1 Ready
Human
Starting Health1410 + Physical 2 + class bonus 2
Starting Power Points1710 + Mental 2 + class bonus 5
Skill Allocation9 / 7 / 13General / Tools / Proficiencies
Race FeaturesPower SlideAwareness

STARTING POWER ACCESS

What this class can do

At Level 1, assign 3 Active Power dots among approved class powers. No starting Active Power normally begins above 2 dots without Game Master approval.

Air SupportView summary

Calls a Human aerial, vehicle, drone, or tactical support asset.

This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.

Rider Attack 1View summary

A basic mounted or vehicle-assisted combat action.

This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.

Rider Attack 2View summary

An advanced mounted or vehicle-assisted combat action.

This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.

RepairView summary

Restores damaged equipment, constructs, vehicles, or mechanical companions.

This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.

STARTING EQUIPMENT

Your Level 1 loadout

  • Pistol 1
  • Shotgun 2
  • Armor 1
  • Pilot kit

CHARACTER CHOICES

What you still decide

  • Choose and distribute starting Skills.
  • Assign 3 Active Power dots.
  • Choose one Passive Power.
  • Choose one Team Power.
  • Choose or skip one Trade-Off.
  • Spend 10 Freebie Points.
  • Write a name, goal, relationship, and one-sentence history.

FASTEST ROUTE

Fast-Play Character

Use a recommended build with most choices prepared, leaving only a few decisions before play.

Fast-Play Sheet — Phase 2

FULL CONTROL

Custom Character

Keep the fixed race and class package while choosing every discretionary point yourself.

Custom Build Guide