ORC STEALTH
Orc Ranger
Survives hostile wilds, swamps, ruins, and brutal territory.

STARTING POWER ACCESS
What this class can do
At Level 1, assign 3 Active Power dots among approved class powers. No starting Active Power normally begins above 2 dots without Game Master approval.
SpeedView summary
Improves movement, reaction, pursuit, positioning, and rapid action.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
CamouflageView summary
Blends the character with surroundings and reduces the chance of detection.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
MultiplierView summary
Creates additional bodies, attacks, actions, or repeated effects depending on the source and level.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
Mind ControlView summary
Pressures, directs, or temporarily controls another mind under the rulebook limits.
This website card is a quick player summary. The Core Rulebook remains the complete mechanical reference.
STARTING EQUIPMENT
Your Level 1 loadout
- Hatchet 1
- Light Crossbow 2
- Armor 1
- Survival kit
CHARACTER CHOICES
What you still decide
- Choose and distribute starting Skills.
- Assign 3 Active Power dots.
- Choose one Passive Power.
- Choose one Team Power.
- Choose or skip one Trade-Off.
- Spend 10 Freebie Points.
- Write a name, goal, relationship, and one-sentence history.
FASTEST ROUTE
Fast-Play Character
Use a recommended build with most choices prepared, leaving only a few decisions before play.
Fast-Play Sheet — Phase 2FULL CONTROL
Custom Character
Keep the fixed race and class package while choosing every discretionary point yourself.
Custom Build Guide