Dwarves

RACE OF NEW TERRA

Dwarves

Towering builders who engineer magic into machines, runes, armor, and impossible creations.

Dwarves are physically strong, durable, structured, and craft-focused. They build, carve, reinforce, repair, and endure. Their magic feels engineered rather than wild: measured, forged, marked, and made to last.

Dwarf character
Physical3
Mental2
Social1
MovementTunneling
AdvantageTactile Kinesis

WHY PLAY THIS RACE?

Choose the experience, not the numbers.

Play a Dwarf if you want armor, runes, machines, engineering, airships, golems, heavy weapons, invention, or a character who solves danger by building something stronger.

Power Source

Runes, machines, stone, metal, forge work, engineered mysticism, constructs, and airships.

Core Themes

RunesEngineeringStoneIndustryAirshipsEndurance

Worldview

Dwarves distrust easy promises. They judge people and nations by what they build, what they maintain, and whether their work survives pressure.

The Iron Mountains

HOMELAND

The Iron Mountains

Capital: The Deep Forge-Cities

Private, disciplined, oath-bound, industrial, ingenious, and focused on endurance, precision, craft, and responsibility.

AVAILABLE CLASSES

How does your dwarf face danger?

You chose the race. Now choose the role.

See every Dwarf class side by side before opening the full class pages.

Choose a Dwarf Class